

HYPECRAFT - PICKUP MANAGER
$ €7.27
Available at Unity Asset Store




◼ Tutorial Videos ◼


Here you see
the Animation
Curves in
action! You can
use the presets
or make your own Curves

HypeCraft presents: Pickup Manager
Welcome to the Pickup Manager, the comprehensive package
giving you easy-to-use tools for Pickup Customization!
Customize your Pickups with the following tools;
Pickup Manager
◼ Rotation Settings ◼
The Rotation tool gives you control over the Rotation Axis (X,Y, Z),
Rotation Speed and Curve Animations
◼ Float Settings ◼
The Float tool lets you control the Float Height, Base Height, Float Speed and Curve Animations
◼ Effects Settings ◼
Choose the VFX Effect for your Pickup. Package includes 6 Unique Effects made with Unity's Particle System
◼ Audio Settings ◼
Select and adjust the Pickup Sounds. Includes Pitch, Volume and Randomizer
◼ Curve Animations ◼
The Curve Animation tool gives you control over the finer details of the pickups animations, letting you fine-tune the flow and feel of the item animations, for example giving it a slight stop at the start and end of the Rotation & Float
Pickup System
Collect your Pickups with the Player Controller and display the collected amount on your screen. Package includes 27 Icons
◼ Pack Contents ◼
-
Pickup Manager
-
Pickup System
-
28 Prefab Props
-
5 Texture Maps (2K)
-
1 Texture Maps (1K)
-
27 Icons
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Custom Unlit Shader
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6 Pickup Audio
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6 VFX Effects
Technical Info
◼ Compatibility ◼
- Tested and compatible with Unity 2022 LTS, 2023 versions and newer
- URP, HDRP AND BRP COMPATIBLE
◼ File Formats ◼
- Unity Package (.unitypackage) for Unity 2021.3 Package and newer
- Source FBX files included for asset customization
Core Features • Pickup System: • Manages groups of collectable objects (pickups) and their settings • Supports multiple groups and objects • Animation Management: • Floating and rotation animations with ScriptableObject-based settings • Animations can be enabled/disabled per group or per object • Effect System: • Visual effects (Particle System, VFX Graph) managed via ScriptableObject lists • Effects can be automatically attached to collectable objects • Audio System: • Manages audio events and settings • Supports multiple audio events and randomized sounds • Score & HUD: • Score counter and display for collected objects




















